In this 2014 talk, Rockstar North’s Alastair MacGregor covers the major audio features in Grand Theft Auto V, and describes the approach taken by the audio team to create a diverse and immersive world.
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29:30 Just the synthetic sound editor/patcher is fascinating. Touches of KYMA/Max/PureData right there. I love the real-time wave generation to hear and see where issues can pop on the fly. This is a quality audio talk – please post more of these!
Amazing to see some of the "faces" of Rockstar! They truly are the gods among game developing! Would love to see more videos like these from Rockstar.
"The Sign of GTA V" by a Signdesigner that could use his voice more…interesting talk, but har to listen to.
And to think i play games with the sound off
Why they doesn't they include realtime bridge rail sound when car goes near.
I want that modular synth, It's way more cooler than any software option out there, even years later.
Cant hear the game sound
Hmm nice
+
awesome talk, revisiting after a while…
the infinite dubstep generator :<>
Why is it that I hear the same woman scream every time I shoot?
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Man this was dense…